Removed atomicity (not necessary) and renamed some variables.
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0e45acf8ce
commit
375d5a38b1
@ -1,7 +1,6 @@
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#ifndef THREADPOOL_H
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#define THREADPOOL_H
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#include <atomic>
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#include <deque>
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#include <functional>
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#include <mutex>
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@ -12,16 +11,16 @@ class ThreadPool {
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long numOfThreads;
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std::deque<std::function<void()>> _tasks;
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std::mutex _queueLock;
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std::atomic<bool> stopped{false};
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bool startedAlready = false;
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bool conclude_work = false;
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bool started_already = false;
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std::condition_variable _queueCond;
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std::condition_variable _threadFinishedCond;
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long numOfThreadsRunning = 0;
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long num_of_threads_running = 0;
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std::vector<std::thread> _threads;
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protected:
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inline void threadWorker();
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inline void joinAll();
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inline void thread_worker();
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inline void join_all();
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public:
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inline ThreadPool();
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@ -32,10 +31,10 @@ public:
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inline void finish();
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};
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void ThreadPool::threadWorker() {
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void ThreadPool::thread_worker() {
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while (true) {
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std::unique_lock<decltype(_queueLock)> lg(_queueLock);
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while (_tasks.empty() && !stopped.load()) {
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while (_tasks.empty() && !conclude_work) {
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_queueCond.wait(lg);
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}
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if (!_tasks.empty()) {
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@ -45,15 +44,15 @@ void ThreadPool::threadWorker() {
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theTask();
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lg.lock();
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}
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if (_tasks.empty() && stopped.load()) {
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numOfThreadsRunning--;
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if (_tasks.empty() && conclude_work) {
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num_of_threads_running--;
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_threadFinishedCond.notify_one();
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break;
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}
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}
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}
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void ThreadPool::joinAll() {
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void ThreadPool::join_all() {
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for (long i = 0; i < numOfThreads; i++) {
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if (_threads[i].joinable())
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_threads[i].join();
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@ -71,27 +70,28 @@ void ThreadPool::push(const std::function<void()> &task) {
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}
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void ThreadPool::start(const long NumOfThreads) {
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if (!startedAlready)
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startedAlready = true;
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if (!started_already)
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started_already = true;
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else
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throw std::logic_error("You cannot start the thread pool multiple times.");
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numOfThreads = NumOfThreads;
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_threads.reserve(numOfThreads);
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for (long i = 0; i < numOfThreads; i++) {
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_threads.push_back(std::thread(std::bind(&ThreadPool::threadWorker, this)));
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numOfThreadsRunning++;
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_threads.push_back(
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std::thread(std::bind(&ThreadPool::thread_worker, this)));
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num_of_threads_running++;
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}
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}
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void ThreadPool::finish() {
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std::unique_lock<decltype(_queueLock)> lg(_queueLock);
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stopped.store(true);
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conclude_work = true;
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_queueCond.notify_all();
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while (numOfThreadsRunning > 0) {
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while (num_of_threads_running > 0) {
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_threadFinishedCond.wait(lg);
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}
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lg.unlock();
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joinAll();
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join_all();
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}
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#endif // THREADPOOL_H
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