StdThreadPool/include/ThreadPool.h

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/**
This library was written by Samer Afach, find this code in the repository
git.afach.de, 2017
Terms of use:
-You're free to do anything you wish with this simple library, including any
embedding or modifications you wish, with static or dynamic linking (you can't
dynamically link it... it's header only! :-) ).
-The creator of this library is not to be help liable for anything you do with
it. Using this library is your own responsibility
*/
#ifndef THREADPOOL_H
#define THREADPOOL_H
#include <deque>
#include <functional>
#include <mutex>
#include <thread>
#include <vector>
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#include <condition_variable>
class ThreadPool {
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long numOfThreads;
std::deque<std::function<void()>> _tasks;
std::mutex _queueLock;
bool conclude_work = false;
bool started_already = false;
std::condition_variable _queueCond;
std::condition_variable _threadFinishedCond;
long num_of_threads_running = 0;
std::vector<std::thread> _threads;
protected:
inline void thread_worker();
inline void join_all();
public:
inline ThreadPool();
inline ~ThreadPool();
inline void push(const std::function<void()> &task);
inline void
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start(const long NumOfThreads = std::thread::hardware_concurrency());
inline void finish();
};
void ThreadPool::thread_worker() {
while (true) {
std::unique_lock<decltype(_queueLock)> lg(_queueLock);
while (_tasks.empty() && !conclude_work) {
_queueCond.wait(lg);
}
if (!_tasks.empty()) {
auto theTask = _tasks[0];
_tasks.pop_front();
lg.unlock();
theTask();
lg.lock();
}
if (_tasks.empty() && conclude_work) {
num_of_threads_running--;
_threadFinishedCond.notify_one();
break;
}
}
}
void ThreadPool::join_all() {
for (long i = 0; i < static_cast<long>(_threads.size()); i++) {
if (_threads[i].joinable())
_threads[i].join();
}
}
ThreadPool::ThreadPool() {}
ThreadPool::~ThreadPool() { this->finish(); }
void ThreadPool::push(const std::function<void()> &task) {
std::unique_lock<decltype(_queueLock)> lg(_queueLock);
_tasks.push_back(task);
_queueCond.notify_one();
}
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void ThreadPool::start(const long NumOfThreads) {
if (!started_already)
started_already = true;
else
throw std::logic_error("You cannot start the thread pool multiple times.");
numOfThreads = NumOfThreads;
_threads.reserve(numOfThreads);
for (long i = 0; i < numOfThreads; i++) {
_threads.push_back(
std::thread(std::bind(&ThreadPool::thread_worker, this)));
num_of_threads_running++;
}
}
void ThreadPool::finish() {
std::unique_lock<decltype(_queueLock)> lg(_queueLock);
conclude_work = true;
_queueCond.notify_all();
while (num_of_threads_running > 0) {
_threadFinishedCond.wait(lg);
}
lg.unlock();
join_all();
}
#endif // THREADPOOL_H